Getting StartedView .md
Quests
The world gives you work, and the work pays.
Farmer Hodge
Farmer Hodge stands in the town, and he has a chain of jobs for a new soul. Talk to him with E and take them in order:
- A Hand with the Hay. Gather 5 straw. Pays 300 XP.
- Hide and Claw. Put down 3 badgers and gather 2 hide. Pays 700 XP and an iron fitting, the first creature relic you will hold.
- Saddle Up. Craft a saddle at the workshop. Pays 1,200 XP and a keystone. Keep it somewhere safe.
- The Crossroads. Walk to the crossroads. Pays 800 XP.
Run the whole chain and you have earned enough XP to carry you past level 6, a saddle in hand, and relics the big plots will one day ask for.
The quest panel
You never have to remember any of this. The quest panel on the side of the screen shows every step, counts your progress live, and previews the reward before you start.
What quests pay
Quests pay XP and relic items only, never gloo and never pooled materials. The world's fixed supply stays fixed: nothing Hodge hands you was gathered out of anyone's zone. See The Economy.