the gluebook
The WorldView .md

Build a Stable

A claimed plot is only marked ground. You turn it into a home by building a stable.

Bricks in the ground

Building means depositing bricks onto your plot until the stable stands. How many depends on the size of the plot:

  • 6x6, 240 bricks
  • 8x8, 480 bricks
  • 10x10, 820 bricks and 4 iron fittings
  • 12x12, 1,300 bricks, 6 iron fittings and a keystone (not open yet, see The Field)

You do not need them all at once. Bring what you have, deposit it, and come back with more. When the count is met, the stable goes up. The fittings are creature drops, not bricks: the wild has to pay for the big houses. See Fighting.

What home gives you

A built stable does three things for you.

  • Recall. Fast travel back to your stable from anywhere in the world, on a 15 second cooldown. No more walking the whole map home.
  • Stash. A storage chest at the stable, 40 slots, open to you whenever you are home. Room for everything that will not ride in your trough.
  • The saddle. Once you craft a saddle you can mount your horse (press F) and ride at +50% move speed. Riding wants all three at once: the plot, the stable built on it, and the saddle in hand.

Where the gloo goes

Claiming a plot costs gloo, and that gloo does not disappear. It flows into the house treasury, the world's own account. The supply stays fixed, always. See The Economy.

The bricks come from the Kiln and the saddle from the Workshop. See The Brick Economy.