the gluebook
Staying AliveView .md

Cosmetics and the Sticky Situations Shop

Some of what you wear changes nothing about how you play. It just makes you look unmistakably like you. Here is the full catalog: what drops, how rare it is, and what it costs at the shop that trades it, Sticky Situations.

If it was not in character creation, someone found it

When you make your soul you pick a small, free wardrobe: a couple of coats, a few manes, your hair, skin and boots. Every other look in the world, 23 of them, is a chase item. Nobody hands you one and no vendor stocks it new. It drops, from a kill, a miniboss, a boss, or a shipwreck chest out on the Shore, and lands in your trough as a real, tradeable item. Wear it and it becomes a permanent part of your look for good. Leave it in the trough and it stays something you can sell or trade, duplicates included.

Three rarities

Every dropped look carries a rarity, and the color is the same wherever you see it in the world:

Uncommon Rare Legendary

8 coats, 5 manes, 6 saddle colors and 4 hairstyles make the 23, split 4 uncommon, 12 rare and 7 legendary.

Who can wear what

A coat, mane, saddle or boots is a horse-soul look, and a human soul can only window shop it. Hair is a human-soul look, and a horse soul cannot wear it. Skin (4 shades) and boots (2 finishes) are creation only: nobody has ever found one. A saddle color additionally needs the saddle itself, the riding key you craft at the workshop, before it goes on. No saddle, no saddle color.

How a drop happens

An ordinary kill in the wild rolls three independent chances, checked legendary first so a lucky roll never doubles up: 0.008% legendary, 0.04% rare, 0.15% uncommon. Wolves and stags pay double all three. A miniboss always drops something, uncommon or better. A boss always drops rare or better. A shipwreck chest has a 10% chance to roll a drop at all, tiered the same way a miniboss is.

Spread across however many looks share a tier, that comes out to roughly these odds per specific look, on an ordinary kill:

Tier Chance per kill Chance for one specific look
Uncommon 0.15% about 0.04%
Rare 0.04% about 0.003%
Legendary 0.008% about 0.001%

A horse soul only ever rolls coat, mane, saddle and boots looks, and a human soul only ever rolls hair. There is no uncommon hairstyle yet, so a human soul's guaranteed drops (miniboss, boss, chest) always land rare or better.

Sticky Situations

Sticky Situations is the shop in Glueburg that trades every one of these looks. It shares its order book with the Gloo Exchange, but a look never lists there, only at the shop door.

The house opened with a one-time shelf, priced once and locked forever after:

Tier House stock, per look Price
Uncommon 12 430,000 gloo (about $5)
Rare 5 2,150,000 gloo (about $25)
Legendary 2 8,600,000 gloo (about $100)

Sold out is forever. About 122 units minted onto the shelf at genesis across all 23 looks, and once a slot sells, drops are the only way another one ever enters the world. Every house sale pays the town treasury in full. Every player to player resale after that pays the treasury a 5% cut and prints on the tape like a real trade, up to a 10,000,000 gloo price ceiling, ten times the Exchange's own.

Right now the shop is a teaser: walk in, browse the shelf and watch the ticker, and wearing a look you already own works exactly like it will later. Buying, selling and listing open the day the doors do. Check your wallet at the alpha checker.

The catalog

All 23 looks, by slot. Price and stock are the same for every look in a tier (₲ is gloo); the small pill only shows where a look actually carries a stat perk.

Coats

Palomino coat
Palomino
Uncommon
₲430,000≈$5

Sun-bleached and smug about it.

Roan coat
Roan
Rare
₲2,150,000≈$25
+10 stamina

A dusting of frost that never melts.

Black coat
Black
Legendary
₲8,600,000≈$100
+10% move speed

Absorbs light. Emits attitude.

Green coat
Green
Rare
₲2,150,000≈$25
+10 stamina

Grass-fed. Literally, somehow.

Blue coat
Blue
Rare
₲2,150,000≈$25
+10 stamina

The sky called. It wants its color back.

Red coat
Red
Rare
₲2,150,000≈$25
+10 stamina

Runs 0% faster. Feels 100% faster.

Gold coat
Gold
Legendary
₲8,600,000≈$100
+10% move speed

Blinding in direct sunlight. Worth it.

Silver coat
Silver
Legendary
₲8,600,000≈$100
+10% move speed

Moonlight with legs.

Manes

Maroon mane
Maroon
Uncommon
₲430,000≈$5
+5 stamina

The color of dried sap and good decisions.

Blue mane
Blue
Rare
₲2,150,000≈$25
+5% move speed

Dyed in questionable glue. Held up great.

Teal mane
Teal
Rare
₲2,150,000≈$25
+15 stamina

Somewhere between a lagoon and a mistake.

Lime mane
Lime
Legendary
₲8,600,000≈$100
+10% move speed

Radioactive? Probably not. Probably.

Pink mane
Pink
Legendary
₲8,600,000≈$100
+20 stamina

For horses who fear nothing.

Saddles

Every saddle color needs the plain saddle first, the workshop's own riding key.

Blue saddle
Blue
Uncommon
₲430,000≈$5
+8 stamina

Cool seat, cooler rider.

Red saddle
Red
Uncommon
₲430,000≈$5
+8 stamina

Goes faster. (It does not go faster.)

Green saddle
Green
Rare
₲2,150,000≈$25
+15 stamina

Blends into the meadow. Your horse does not.

Lime saddle
Lime
Rare
₲2,150,000≈$25
+8 stamina

Visible from the next zone over.

Pink saddle
Pink
Rare
₲2,150,000≈$25
+8 stamina

Somebody has to be the icon.

Black saddle
Black
Legendary
₲8,600,000≈$100
+15 stamina

Stealth luxury. The stitching alone.

Hairstyles

Silver hairstyle
Silver
Rare
₲2,150,000≈$25
+5 stamina

Went silver early. Wears it better than you.

Pink hairstyle, female only
Pink (female)
Rare
₲2,150,000≈$25
+5 stamina

Cotton candy, but make it fashion.

Purple hairstyle, male only
Purple (male)
Rare
₲2,150,000≈$25
+5 stamina

Royalty, or at least dresses like it.

Messy Blue hairstyle, male only
Messy Blue (male)
Legendary
₲8,600,000≈$100
+5% move speed

Woke up like this. Every day. Forever.

Next: Carrying and Keeping.