Controls and the screen
E / Use acts on the prompt beside you. The same button can gather, talk, shop, fish, sit, inspect a tank or open a door. Fishing and placement temporarily change some keys; follow the visible action label.
Movement and combat
| Input | Action |
|---|---|
| W A S D / arrows | Walk |
| Shift held | Run, spending stamina |
| Click ground | Walk there; switch point-and-click in Settings |
| Space | Jump / dodge; while fishing, reel instead |
| F | Mount / dismount when you have riding access |
| Click a creature / R | Attack; the horse's rear kick hits behind it |
| Hold T, release | Aim and charge |
| Hold Q | Horse brace |
| Z | Human ground slam, level 16 |
| K | Use worn relic, level 28 |
| X | Lock onto the next enemy |
| 1 2 3 | Consumables; tap/hold throwing ammo with its charm equipped |
The Training Yard is reached through Trainer Tamsin in the Foal Pen. See Fighting and The Throw for costs and timing.
Panels and gadgets
| Key | Action |
|---|---|
| C / P / B / V | Soul / Build / Bag / Craft |
| M or N | World map |
| H / J / O | Friends / Community / Settings |
| Enter / slash | Chat / console |
| Escape | Close the top panel; retract during fishing |
| 4 5 | Assigned gadgets, such as camera, GPS or portable terminal |
| Y | Sticker picker after claiming the pack |
| Hold right-click | Emote wheel; release on a choice to play |
| G | Drink beer |
| L | Toggle a held flashlight |
| Tab | Switch weapon / flashlight |
| 7 8 9 | Party flashlight colour wheel / white pulse / colour pulse |
Build (P) opens the Wardrobe: Equipment, Relics and Fishing. Your fishing kit is that Fishing tab; Fishing gear in your bag opens it too. Shops are where you craft supplies. Every window opens on its first tab.
Fishing and interiors
| Moment | Desktop | Touch |
|---|---|---|
| Aim a cast | Point at open water | Tap open water |
| Cast / hook | E | Use / Hook |
| Reel | Hold Space | Hold Reel |
| Counter the fish's pull | A / D, against its direction | Left/right pull controls |
| Stop | Escape | Retract |
| Landed fish | E collect / R release | Collect / Release |
| Place furniture | Aim and place; R rotates | Preview and rotate button |
| Aquarium | E inspect; owner holds E to move | Use / owner's move control |
| Seat | E | Use |
Inside your stable, the home button opens furniture, aquariums, paint and visitors. See fishing, aquariums and social emotes.
Camera, map and HUD
The view is a classic isometric camera that does not rotate. Scroll or pinch to zoom between 0.8× and 1.3×; the normal view is 1.0×. The Camera item takes portraits.
Your HUD shows health, stamina, XP, GLOO, ability cooldowns, quick slots and the activity bar. The top bar shows your zone and today's allowance; click the allowance to open Daily limits. The Menu button opens World view, Quests, Social, Community, Leaderboards, Tutorial and Settings, and holds Log out. The home button beside the map (Your stable) takes you home. The minimap marks exits, creatures, players, home and your death site. Click the map or minimap to drop a pin and follow its trail; clear it by selecting it again. The world map is a parchment chart that opens on the land you have explored. It pans and zooms, and offers visited-zone travel when you carry a GPS.
Touch has a movement pad and contextual Use/skill controls. Panels open as phone-sized sheets. Fishing takes the space of combat controls while active; landscape uses compact vitals.
Settings and leaving
Settings contains game, audio, video, account and controls. Hide companions hides all companion visuals, including other players' companions; following still works and player bodies/mounts remain visible. Audio has separate music, effects, interface, boombox and radio controls. Video includes quality, brightness, Zoom-out limit (down to 0.5×; the default floor is 0.8×), Interface size (0.8× to 1.4×, panels only) and Fog and Rain (Low, Medium or High; High is the default). Language offers English, Spanish and Chinese (Simplified). Night lighting has a soft global fill.
Use Log out to leave deliberately. A reload does not instantly remove your body: it can stay in the world during the reconnect window.
Guilds are open; player-created parties are not. Boss participants form a protected group automatically. A zZz over a name means the player is away; an idle trading terminal can stand you up to free its seat.