# The Brick Economy

A stable is bricks, and bricks are built from the ground up. Three new raw materials feed the whole thing.

## Three new materials

- **Horse shit**, gathered. Fittingly, the base of everything you build.
- **Straw**, gathered.
- **Water**, drawn from a **spring**.

## The Kiln

Bricks are fired at the **Kiln**, a new station in the **Foal Pen**. The recipe is fixed:

**3 horse shit + 2 straw + 1 water = 1 brick.**

Every brick in your stable was fired here, out of materials someone pulled from the world by hand.

## The saddle

A saddle is not fired, it is built at the **Workshop**:

**6 hide + 3 scrap + 2 bone + 2 crude glue = 1 saddle.**

## Water is the bottleneck

Here is the part that matters. Every one of these is **finite**, like everything else in the world, and every one is **player made**. Nobody spawns a brick. But **water is the scarce one**, and the whole brick economy turns on it. Springs give it up slowly and there is only so much to draw. Control the water and you control how fast the world gets built.

## The relics

The big stables ask for one more thing bricks cannot give: **iron fittings**, and for the biggest, a **keystone**. These are not gathered and not fired. They drop, rarely, from [the creatures](/gluebook/gluniverse-creatures), from the shipwreck chests on [the Shore](/gluebook/gluniverse-four-edges), and from [Farmer Hodge's work](/gluebook/gluniverse-quests). They trade like anything else.

All of it trades on the **Gloo Exchange**, priced by how much is left. See [The Economy](/gluebook/gluniverse-economy).
