# A map of the world

New characters start in the **Foal Pen**. The Scarecrow's lesson runs in the [Dead Forest](/gluebook/gluniverse-dead-forest).

## Find the place you need

| Destination | Route / purpose |
| --- | --- |
| Foal Pen | Starting hub; crafting benches, Kilns and water |
| [Training Yard](/gluebook/gluniverse-training) | Talk to Trainer Tamsin, east end of Foal Pen; combat lessons |
| [Guild district](/gluebook/gluniverse-guilds) | Foal Pen's south gate; guild castles |
| Crossroads | Hub between the four shared wild lands |
| [Hollow, Shore, Ashfell, Mire](/gluebook/gluniverse-four-edges) | Forest, coast, ruins and swamp; gathering and creatures |
| [Glasswater](/gluebook/gluniverse-glasswater) | East of Hollow, north of Shore; fish along the coast |
| Elite Dead Forest | North beyond Hollow; burrowers and wolves |
| [Knacker's Pass](/gluebook/gluniverse-knackers-pass) | North beyond Mire; open PvP mountain, frost forge and Lil Knacker |
| [The Knacker's arena](/gluebook/gluniverse-the-knacker) | Hidden hall beyond the Pass; the larger boss |
| [PvP Arena](/gluebook/gluniverse-arena) | Gates from Shore and Ashfell; wagered duels and dangerous open ground |
| [The Field](/gluebook/gluniverse-the-field) | West of town; claim land and build a stable |
| [Black Market](/gluebook/gluniverse-black-market) | North of town; player shops and land sale board |
| [Ocean](/gluebook/gluniverse-ocean) | Swim east off Shore at level 16; hostile fish and sharks |

The Ocean's hostile fish drop fishbone. **Collectible rod-caught fish live in the Glasswater**, whose deep lake cannot be swum into. Tavi Moss teaches at Reed Bank, Nell Reed supplies the south entrance, and Mara Reed in town gives fishing lessons.

## Glueburg's doors

[Town](/gluebook/gluniverse-glueburg) contains:

- [Bank](/gluebook/gluniverse-bank): GLOO/SOL swaps and golden-fish redemption.
- [Exchange](/gluebook/gluniverse-economy): player order book and Broker Rook's trading-licence quests.
- Sticky Pomus: starter gear and [utility goods](/gluebook/gluniverse-tools).
- [Sticky Situations](/gluebook/gluniverse-cosmetics): house and player cosmetic listings, Noctavia claims.
- [Casino](/gluebook/gluniverse-casino): slots and [poker](/gluebook/gluniverse-poker).
- Sticky Hoof pub: beer and the [racebook](/gluebook/gluniverse-racebook).
- [Race board](/gluebook/gluniverse-races), portrait studio, Farmer Hodge's [quests](/gluebook/gluniverse-quests), well and [Magic Tree lottery](/gluebook/gluniverse-magic-tree).
- **Mara Reed (30,12)**: fishing supplies and lessons.

## Home or a temporary shelter

The Field has four plot sizes with level and GLOO gates. Some plots start reserved and [unlock as the population grows](/gluebook/gluniverse-new-land); check the live map for availability. Its eastern frontier also has creatures, so the whole zone is not safe housing ground.

A [stable](/gluebook/gluniverse-build-a-stable) adds stash and riding access, with optional [interior](/gluebook/gluniverse-stable-interior) and plot Kiln. It needs brick upkeep. A [tent](/gluebook/gluniverse-tent) offers temporary shelter where placement is allowed.

## Travel

| Method | Requirement / cost |
| --- | --- |
| Walk through exits | Walk into a door or zone edge and accept the crossing; entry gates still apply |
| Foal Pen ↔ Crossroads waystones | Level 6; free; one-minute cooldown |
| Waystone shard | One-use return to last waystone; shared cooldown; craft from 4 straw |
| Home button beside the map | Built stable; takes you home; 15-second cooldown |
| GPS to visited zone | Carry GPS, bought at level 21 for 1,500,000 GLOO; 500 GLOO per jump; two-minute cooldown |

PvP contact blocks teleport escapes for five minutes, refreshed by further hits. Death clears your lock, and killing Lil Knacker clears it for affected participants. A live boss fight also has its own short exit lock. Walking and entry restrictions still apply.

Use a map pin for a walking trail. Buildings show their names, and the minimap names your stable. [Controls](/gluebook/gluniverse-controls) explains the map, minimap and touch controls.
